Aesir's Marc Bosch on Simulation and Horse Games
Ambulance Life: A Paramedic Simulator / Marc Bosch, Business Development & Publishing Director © Aesir & Nacon / Katrin Bernhard

Aesir's Marc Bosch on Simulation and Horse Games

Aesir Interactive and Nacon have released an ambitious simulation with a relatively new theme: Ambulance Life: A Paramedic Simulator. We spoke to Marc Bosch, Business Development and Publishing Director, about the launch and the next project. GamesMarkt: How pleased is Aesir Interactive with the launch of Ambulance Life: A Paramedic
By Marcel Kleffmann 2 min read
Belgian Games Market Grows to Nearly 700 Million Euros
EA Sports FC 25 was the best selling console game 2024 and PlayStation 5 was the best-selling videogame device © GM

Belgian Games Market Grows to Nearly 700 Million Euros

The Video Games Federation Belgium (VGFB) has released its market data for 2024, along with several top-five charts. At first glance, the reported 12% year-on-year growth might seem misleading, as the calculation method differs from the previous year. In 2024, the Belgian games market reached a sales volume of €698
By Stephan Steininger 2 min read
Games Ground 2025 Expands to Four Days
Helge Jürgens (Managing Director Medienboard Berlin-Brandenburg), Fernanda G. Pagani (CEO & Head of B2B Games Ground), Gianni Sommer (Gianni Sommer, Managing Director Nerdic and Co-Founder & CFO of Games Ground), Felix Falk (Managing Director of game - the German Games Industry Association) © Games Ground GmbH

Games Ground 2025 Expands to Four Days

Games Ground will return for its third edition in 2025. Following a successful event in 2024 with 4,500 attendees, the festival will expand to four days of gaming, networking and industry insights, taking place from 13 to 16 November 2025 at the Alte Münze in Berlin. Games Ground 2025
By Marcel Kleffmann 2 min read
How to Plan the Chinese Release of Your Game and Avoid Stress
Lana Bokay-Poltavets, Senior Project Manager at War Robots, and Boris Burangulov, Executive Producer at War Robots, write about their experiences and lessons learnt in the key mobile gaming market of China © My.games

How to Plan the Chinese Release of Your Game and Avoid Stress

China is a gaming market no developer or publisher aiming for success in mobile gaming can afford to ignore. In a series of three guest articles, Lana Bokay-Poltavets and Boris Burangulov from My.games share their insights and lessons learned from marketing games in China. This one is about planing
By Team Gamesmarkt 6 min read