Part of DevGamm’s traditional program is always the Public Pitch, where developers pitch their games in five minutes prints in front of a jury of industry experts, made up from the event’s sponsors, and guided by development expert Rami Ismail. At DevGamm Lisbon 2025, the Pitch was even doubled: In two sessions, five studios each pitched in front of two different juries. The winners of each round were awarded two tickets for any DevGamm of their choice in 2026.

There competitors of round 1 were:

  • The Artifactory, by Berries Studios
  • Burn with Me, by Nozomu Games
  • Fallen, by Superboo Studios
  • Alpha Nomos, by RibCage Studios
  • Njords Embrace, by Bird Island

The win in this round went to Njords Embrace and Bird Island from Denmark, represented by CEO Hans von Knut Skovfoged.

In round 2, these five competitors pitched: 

  • Beyond the Board, by Fragile Games Studio
  • DDOD, by The Future Entertainment Company
  • Midgardr, by Holy Radish
  • DekaDuck, by Asteristic Game Studio
  • Desiree: Eyes on You, by Bárbara Paulista

The winner this round was Midgardr by Holy Radish from Italy, represented by Manager Carolina Ronchi.

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Pascal Wagner
Pascal Wagner is Chief of Relations of GamesMarket and Senior Editor specialised in indie studios, politics, funding and academic coverage.
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